One Whole and Two Halve Scans of Dragon Fruit.
Scanned Using Cross-Polarization to remove reflection in shots to get a true Albedo map.
Each asset has both a low-poly model and a high-poly "RAW" model. The RAW model was created from the low-poly and has a low number of UV islands.
Includes 8K textures with PBR maps for Specular/Gloss and Metalness/Rough PBR workflows. All three models' UVs are packed into one UV Map so only one material for the three models.
Tri count for highest model is:
Low Poly- 7.992 v
RAW/Nanite- 767.232
Includes a zipped .uasset folder with low-poly models setup for LODs, and another zipped .uasset folder with RAW models setup for Nanite. Unreal assets were setup in 5.0.1.
Also includes a .unitypackage setup in 2020.3.25 that has included packages to use with URP and HDRP.