Photometric Stereo Scans of Mountain Laurel Parts
*Both atlases are from the same 2 branches but split up in MountainLaurelLeavesFlowers01 for different ways for use. Some movement in a couple leaves while scanning so the normal on a couple leaves is off some.
Includes 2 Different Texture Atlases:
Scanned using Photometric Stereo Process for crisp normal detail. Also used a light pad to extract translucency maps. Image used for ALBEDO map uses color calibration and Cross-Polarization for a true Albedo color map.
PBR maps for both Metallic/Roughness & Specular/Gloss workflows. Also includes OpenGL Normal(Y+) & a DirectX Normal(Y-) for your needed use.
Maps Included:
All maps are PNGs.
Includes the original extracted normal & fine normal, which uses color equalizing to flatten the large scale normal warping caused by the scan process.
Includes zips for 4K & 2K versions.